Your idea, designed and coded all the way to launch.

Websites, e-commerce, apps, AI, SaaS, virtual reality and video games. I take care of everything, from the first call to launch.

Paul-Aristide Barré, studio in Rennes, France

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From idea to launch

  1. AN IDEA.
  2. A PLAN.
  3. THE CODE.
  4. LIVE.

No agency, no middleman: the person who listens to you is the one who designs and codes. You always know where your project stands, and who to talk to.

from idea to product

Showcase websites

A fast website that looks like you, gets found on Google and makes people want to call you.

  • Custom design, never a template
  • Local SEO and Google Business Profile
  • Designed for phones first
  • Content you edit yourself
  • Astro
  • Next.js
  • SEO
  • Animations
See ND Pâtisseries

E-commerce

From an artisan’s shop to a complex catalogue: online ordering, secure payment, quotes, and a pro back-office to run it all yourself.

  • Stripe payment, pickup or delivery
  • Online quotes and deposits
  • A back-office made for you
  • SMS and email alerts
  • Stripe
  • Back-office
  • PDF quotes
  • Notifications
See ND Pâtisseries

iOS, iPadOS, macOS and Windows apps

Native, fluid apps designed for every screen, from the first mockup to release on the stores.

  • iPhone, iPad, Mac and Windows
  • Native, fast interfaces
  • Subscriptions and in-app purchases
  • Release and updates

Artificial intelligence and automation

An assistant that picks up when you can’t, repetitive tasks that run on their own, tools that finally talk to each other.

  • Voice and chat assistants
  • Connected to your calendar, stock and orders
  • Strict guardrails: it never promises anything on your behalf
  • Data hosted in France
  • Agents
  • Voice
  • Automation
  • GDPR
See Subline

SaaS and business platforms

Online platforms that run day and night: customer accounts, subscriptions, dashboards and billing.

  • Accounts, teams and roles
  • Subscriptions and usage-based billing
  • Dashboards and analytics
  • Hosted in France
  • Next.js
  • TypeScript
  • PostgreSQL
  • Stripe
See Subline

Virtual and spatial reality: visionOS, Meta Quest

Immersive experiences for Apple Vision Pro and Meta Quest, from prototype to release.

  • Apple Vision Pro and Meta Quest 3
  • Hand interactions, real physics
  • Spatial windows and volumes
  • From prototype to store
  • visionOS
  • Meta Quest
  • Unreal Engine 5
  • ARKit
See PalmTrek See Ængine

Augmented reality

Bringing the virtual into your real space: games, creative tools, products to place at home before you buy.

  • Surface and wall detection
  • Virtual objects to grab and move
  • iPhone, iPad, Vision Pro, Quest
  • Rendering anchored in the room
  • ARKit
  • visionOS
  • Quest MR
  • Physics
See Drawing Decal See Domino Universe

Video games

Game design, physics, art direction: complete games for headsets, phones and computers.

  • Game design and prototyping
  • Real-time physics
  • Art direction
  • Release on the stores
  • Unreal Engine 5
  • visionOS
  • Meta Quest
  • Physics
See Ængine See React It!

How I work

three steps, one point of contact

  1. You describe it

    A call or an email is enough: your business, your customers, what the tool should change for you.

  2. I build it

    Mockups, development, testing. You see the project take shape and you approve every step.

  3. It’s live

    Launch or release on the stores, then I stay on hand to make it evolve with you.

Tell me aboutyour project.

pab@pabstudio.fr

A website, a shop, an app, an idea still taking shape: write to me, I answer personally.

Portrait of Paul-Aristide Barré

Paul-Aristide Barré · Rennes, Brittany, France

Self-taught, I have been designing and coding since 2012. First on iOS, then the Oculus DK1 pulled me into virtual reality and video games, all the way to the Oculus Start incubator. Since then: games, apps, Vision Pro, SaaS and websites.