The project in detail
GameTime Machine takes you through the history of video games. The timeline becomes a time instrument: you scroll it with a finger, the waveform responds to the speed of the gesture, and each destination changes the colours, the typography and the mood of the menu.
At each stop, a historical landmark (Tennis for Two, Spacewar!, Pong, Tetris…) and an original playable reinterpretation: Volée Orbitale, Écho-Raquette, Flux 84, Clepsydre, Aurore 87, Apex 95. Reaching the goal completes the era and opens the next one; each mode’s records are kept, and published on Game Center.
The first six experiences are free. A native SwiftUI and Metal app, in development for iPhone, iPad, Mac and Apple TV.








